
Pros
-
Large size and resolution for the price
-
Excellent movement clarity
-
Good visualization outside the angle
Conservation
-
HDR is not remarkable distinguishable from SDR
-
Spartan construction quality
-
Naked cable administration
-
There is no user -adjustable OLED burns protection
-
The guarantee lasts only 1 year, while competitors are up to 2 or 3 years.
Innocn 49Q1R occupies a strange place in the monitor market; $ 800 seems a great offer for a 49 -inch screen and 5,120×1,440 and QD waves loaded with characteristics with productivity mentality that other monitors lack. But real use makes you ask you who is exactly the target buyer of INNOCN is given its strange combination of compensation.
For example, INNOCN qualifies the monitor for a maximum shine of 400 nits. It can certainly reach that high in a window of 10% or narrower and when the highlight of shine impulse is enabled. Its 144Hz update rate is relatively high for such a high resolution screen, especially one that is often sold for only $ 750, but does not wait to boost so many frames to a complete resolution in more demanding games.
Image image fashion (PBP) allows 49Q1R to be used as two separate 60Hz, 1440p monitors and works well enough, and 90 watts of energy delivery in USB-C allows a single cable solution for laptops. But an opaque OLED care system and a one -year warranty undermines its productivity potential. The continuous contradictions on each facet of this monitor.
Design and characteristics
Unboxing The Innocn 49Q1R reveals a monstrous sample that will probably supply in the entire desks of most people thanks to their width and depth. It comes with a somewhat weak support: it is stable and is compatible with the heavy panel well enough, allowing a good amount of inclination and turn, but offers only basic cable management. A single plastic clip on the back towards the bottom helps to enrut the power and show the cables, but otherwise, they are in sight (a design that we are seeing in an increasing number of monitors).
INNOCN 49Q1R Specifications
Price | $ 800 |
---|---|
Size (diagonal) | 49 in/125 cm |
Panel and backlight | QD-OED |
Plane or curved | Curved |
Pixel resolution and density | 5,120×1,440 pixels, 109 ppi |
Appearance relationship | 32: 9 |
Maximum rating range | 99% P3 |
Nominal brightness (Nits, peak/typical) | 400 nits |
HDR | Displayhdr True Black 400 |
Adaptive synchronization | Vesa adaptive synchronization |
Maximum vertical update rate | 144Hz |
Gray/gray response time (milliseconds) | 0.03 |
Connection | 2 x HDMI 2.1, 1 x dp 1.4, 1 x USB-C (90W PD), 2xusb-A 3.0 (1xusb-b in), RJ45 Ethernet |
Audio | 3.5 mm jack |
Vesa Muntable | Yes, 100 x 100 mm |
Guarantee Panel | 1 year |
Release date | January 2025 |
I also noticed a little bamboleo when writing this review in the same desk (stable). If you want to update to a more robust monitor arm that can handle an ultrawide monitor like this, that is an additional expense.
This construction quality “simply” is consistent through a basic design and programming RGB lighting in the back of the panel that could not see in a dark room. The lights are not only faint, but in a position in which there really is nothing to be reflected unless their room is shaped like a polygon with more than four walls, since they are slightly angled to the sides.
RGB lighting on the back is something anemic.
The navigation of the screen on screen is useful, made through a small thumb.
Only the appearance relationship could give some people headaches. The consoles cannot make the most of a 32: 9 screen, and also some large PC games either. If you want to play Elden Ring, for example, it appears in a window of 2,560 x 1,440. And even some titles that fill the entire screen push the HUD elements to the outer stripes, which makes it difficult to pay attention and action in the middle at the same time.
The usual set of ports, plus an Ethernet jacket.
No review of the Oled monitor would be complete without mentioning the burned. Normally, I think it is exaggerated; Take care of its screen by hiding the taskbar when they are not in use, using a animated (or black) background and letting the monitor sleep after a short interval when it is not in use that will prevent it. The Innocn 49Q1R is so great, thought, that most people will use it as their main screen for games and work.
There is a headset hook on the support, but reaching or around a large monitor is frequently uncomfortable.
The company makes it difficult to feel safe that all these static elements such as spreadsheets or the line in the middle where the two 1440p windows are in PBP mode won over time; The change of pixel (where the image occasionally moves very slightly) is enabled by default, and innocn states that the monitor intelligently decreases the most brilliant static elements to help the prevention of Weuling pixels there is no Noe.
For example, if you notice the retention of images or it burns, there is no way to execute a manual update or cleaning to get rid of it. The guarantee is also only for a single year, while other manufacturers that use the same panel sacrifice three years of burned protection.
Performance and quality
Of course, the QD-OED panel is the star here. Motion Clarity: The absence of blur or ghost: it is excellent, either in the Blur Busters UFO test or swinging around Manhattan in Spider-Man: Miles Morales. Fast movement objects fly through the screen without visible artifacts or movement paths and this also comes with rapid pixels response times. The input latency must be insignificant assuming that it can press enough frames and low latency devices.
A great advantage of Samsung’s QD-OED has LG Woled Woled technology (which transmits the light through red, green, blue and white filters instead of exciting quantum points without electronic to produce) is a much broader gambout of much broader color: only only only it is just only brewers and only only of the only ones are only only one. Witch, just just for choking and it’s just beers, and it’s just alone, and it’s just beers and only sorcerer and it’s just the alone, and it is only only one of the only ones of the only brows. Any IPS screen.
Tests with the highlighted mode, which increases the maximum brightness of the monitor as much as possible, I measured the 96%SRGB range coverage, 94%Adobe RGB and 95%DCI-P3 coverage. These numbers are “well”, but do not reach 100% SRGB coverage that competitors OLED QD monitors such as AW3225QF Alienware Sacrifice.
Innocn includes factory calibration reports in the box that demand an average or less than 1 delta, and measured an average of 1.2 perfectly respectable of 1.2 and a maximum of 2.9 with 100% brightness. That would be, in theory, good enough for creative work with color precision, but that can only be achieved for a 10% window in the screen. The increase in the size of the test patch decreases precision, which means that this is probably for creatives. At least the visualization angles are uniformly excellent regardless of where you are sitting, due to Oled.
SDR color measures
Program | Range (% coverage) | White point | Range | Maximum brightness (full screen in nits) | Precision (average of2k/max) |
---|---|---|---|---|---|
Predetermined/native | 95% P3 | 7000K | 2.0 | 245 | 1.2/2.9 |
FPS | after | 9050k | 2.5 | 373 | after |
RTS/RPG | after | 6900K | 2.0 | 279 | after |
Moba | after | 6950K | 2.5 | 438 | after |
The games look good but not as incredible as they could, unfortunately. That is likely because 49q1r does a relatively poor job by showing blacks, which is strange. OLED monitors generally show perfect blacks because pixels go out completely when they are not active.
In each game I tried, from Alan Wake 2 to Cyberpunk, returnal, declared and more, the dark and gloomy areas failed to surprise, wearing a nebula or gauze and losing fine details instead of moody and atmospheric.
Enable HDR recently to improve the problem. In fact, it is not worth acting at all. 49q1r is classified for Displayhdr 400 True Black but seeing HDR content, I really couldn’t notice a difference. Reproducing the OLED LGS HDR test video on the INNOCN monitor with HDR enabled was exactly the same on the screen of my laptop with HDR OFF. In the Innocn, the most prominent aspects are a bit brighter, but it is exchanged by pushing the brightness worldwide, which also results in brighter shadows, so it is disappointing in general.
There is the friction, the innocn 49q1r is relatively economical and sacrifices a large selection of ports, but to the competitors such as the MSI MPG 491CQP They are almost identical and provide more peace of mind for only $ 100 more.
Innocn bounces in the improved versions of the same screen inside and outside availability so often that it also seems that what you buy could discontinue shortly after. While I was testing 49q1r, it was apparently excluded from Amazon (although you can still buy it directly on the Innocn website) and the same happened with 240Hz 49q1s model. The players who consider a monitor this great probable have a powerful and expensive team to drive it. At that time, they must pay the additional $ 100 or $ 200 and get something better.
How do we try the monitors
All measurements were made using the Calman Ultimate 2021 R4 Software of Portrait Disply Display using a Calibite Plus Colorchercker screen (previously X-Rite I1 Display Pro Plus) and a Murideo Six-G Patteror Hydy, where it is necessary, where it is nectario. How extensive is our test depends on the abilities of the monitor, the screen and the background technology used, and the trial of the reviewer.
In the most basic models, we can continue with only brightness, contrast and color range, while in more capable screens we can execute tests of most selectable modes by the user for games or critical use of color, uniformity, etc. For color work, we can also execute tests to verify how the precision of the white point varies with the brightness.
The accuracy results of the color informed in Delta E 2000 units are based on the standard Pantone patches of Calman, in addition to the gray scale and the skin tone patches. Results of white points based on the real white value plus the correlated color temperature for the entire gray scale (21 patches, 0 to 100%) rounded at the 50K closest whenever there are no large variations. We also use Blur Busters movement tests to judge movement artifacts (such as ghost) or update problems related to the speed that games can affect.